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1 5 Fri Jul 09, 2010 3:05 pm
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2 4 Wed Nov 25, 2009 1:08 am
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10 47 Wed Jun 09, 2010 4:03 pm
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2 4 Wed Jun 09, 2010 4:09 pm
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No new posts Basic Tutorial Set
A basic overview of what is required to make a game using the game development tool Unity. Ten tutorials of 10-15 minutes each.
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2 4 Mon Mar 29, 2010 3:31 pm
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No new posts Advanced Tutorial - Physics
What's required to move objects and make them interact with each other using the built-in Unity physics engine. Includes rigid-body physics, physic materials, planetary gravity, and particle physics.
Moderators Theodore, GargerathSunman
1 2 Sat Jul 10, 2010 12:40 am
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No new posts Advanced Tutorial - Particles
The more advanced ways to use the Unity particle systems. Demonstrates how to use particles as triggers, as bullets, as water, as gas, and as a flickering lamp flame.
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3 5 Sun Jun 27, 2010 11:04 pm
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No new posts Advanced Tutorial - Input Managers
The Unity Input Manager and alternatives. Covers the basic movement of an object using configured inputs, and connecting an alternative input manager to an arcade game.
Moderators Theodore, GargerathSunman
1 1 Mon Jul 20, 2009 8:22 am
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No new posts Advanced Tutorial - 2D Mechanics
The use of 2D sprites, basic 2D animation, using Unity colliders to create 2D physics, restricting movement to a 2D plane, and basic platforming mechanics.
Moderators Theodore, GargerathSunman
2 2 Sun Dec 20, 2009 9:05 am
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No new posts Advanced Tutorial - Animation
How to play, stop, crossfade, and blend animated models to produce unique effects, how to create a model with separable limbs, and how to attach your animations to Unity's built-in physics to produce a realistic-looking result.
Moderators Theodore, GargerathSunman
2 4 Wed Aug 05, 2009 10:04 pm
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No new posts Advanced Tutorial - Saving Games
The use of PlayerPrefs for saving high scores and game states. Detailed demonstration of how to take a simple arcade game and integrate new saving features into pre-existing code.
Moderators Theodore, GargerathSunman
1 3 Wed Jun 23, 2010 1:27 am
GargerathSunman View latest post
No new posts Advanced Tutorial - Dynamic GUI
The use of GUI functions Toolbar, SelectionGrid, and Window, and three examples of advanced windows and more in action!
Moderators Theodore, GargerathSunman
3 8 Fri Jun 11, 2010 3:21 pm
Aoleon View latest post
No new posts Advanced Tutorial - Modeling and Rigging
Creation of a simple humanoid, rigging and animating it, and two different ways to import those animations into Unity. Includes 15 minutes of bonus modeling!
Moderators Theodore, GargerathSunman
2 6 Thu Aug 27, 2009 8:05 pm
darshie76 View latest post
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