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Forum Information
New users read this first - includes posting guidelines.
Moderators Theodore, GargerathSunman |
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Mon Jul 20, 2009 7:54 am admin  |
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How To Use The Forum
Have questions about how to use the forum? Post them here!
Moderators Theodore, GargerathSunman |
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Mon Jul 20, 2009 8:00 am Theodore  |
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Guestbook
Just registered? Tell people a little about yourself!
Moderators Theodore, GargerathSunman |
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Tue Nov 24, 2009 5:22 pm GargerathSunman  |
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Suggest a Topic
Let us know what areas we should add to the forum.
Moderators Theodore, GargerathSunman |
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Sun Feb 21, 2010 3:04 pm GargerathSunman  |
| General |
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Site Features
Anything you like or don't like about our site, or would like to see added?
Moderators Theodore, GargerathSunman |
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Tue Jun 22, 2010 1:30 pm GargerathSunman  |
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Collaboration
Looking for work? Looking for someone to work with you? Want to partner with Unity-Tutorials.com? Post here!
Moderators Theodore, GargerathSunman |
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Fri Jul 09, 2010 3:05 pm JakeGetz10  |
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Off-Topic
A place to chat and share anything Unity or non-Unity related.
Moderators Theodore, GargerathSunman |
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Wed Nov 25, 2009 1:08 am Tinlau  |
| Unity 3D Tutorials |
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What Would You Like to See?
Let us know what we should make next!
Moderators Theodore, GargerathSunman |
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Wed Jun 09, 2010 4:03 pm GargerathSunman  |
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Free Unity Tutorials
Let us know how you feel after watching our sample Unity tutorials!
Moderators Theodore, GargerathSunman |
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Wed Jun 09, 2010 4:09 pm GargerathSunman  |
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Basic Tutorial Set
A basic overview of what is required to make a game using the game development tool Unity. Ten tutorials of 10-15 minutes each.
Moderators Theodore, GargerathSunman |
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Mon Mar 29, 2010 3:31 pm GargerathSunman  |
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Advanced Tutorial - Physics
What's required to move objects and make them interact with each other using the built-in Unity physics engine. Includes rigid-body physics, physic materials, planetary gravity, and particle physics.
Moderators Theodore, GargerathSunman |
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Sat Jul 10, 2010 12:40 am tankist  |
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Advanced Tutorial - Particles
The more advanced ways to use the Unity particle systems. Demonstrates how to use particles as triggers, as bullets, as water, as gas, and as a flickering lamp flame.
Moderators Theodore, GargerathSunman |
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Sun Jun 27, 2010 11:04 pm GargerathSunman  |
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Advanced Tutorial - Input Managers
The Unity Input Manager and alternatives. Covers the basic movement of an object using configured inputs, and connecting an alternative input manager to an arcade game.
Moderators Theodore, GargerathSunman |
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Mon Jul 20, 2009 8:22 am GargerathSunman  |
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Advanced Tutorial - 2D Mechanics
The use of 2D sprites, basic 2D animation, using Unity colliders to create 2D physics, restricting movement to a 2D plane, and basic platforming mechanics.
Moderators Theodore, GargerathSunman |
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Sun Dec 20, 2009 9:05 am cloud369  |
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Advanced Tutorial - Animation
How to play, stop, crossfade, and blend animated models to produce unique effects, how to create a model with separable limbs, and how to attach your animations to Unity's built-in physics to produce a realistic-looking result.
Moderators Theodore, GargerathSunman |
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Wed Aug 05, 2009 10:04 pm darshie76  |
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Advanced Tutorial - Saving Games
The use of PlayerPrefs for saving high scores and game states. Detailed demonstration of how to take a simple arcade game and integrate new saving features into pre-existing code.
Moderators Theodore, GargerathSunman |
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Wed Jun 23, 2010 1:27 am GargerathSunman  |
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Advanced Tutorial - Dynamic GUI
The use of GUI functions Toolbar, SelectionGrid, and Window, and three examples of advanced windows and more in action!
Moderators Theodore, GargerathSunman |
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Fri Jun 11, 2010 3:21 pm Aoleon  |
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Advanced Tutorial - Modeling and Rigging
Creation of a simple humanoid, rigging and animating it, and two different ways to import those animations into Unity. Includes 15 minutes of bonus modeling!
Moderators Theodore, GargerathSunman |
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Thu Aug 27, 2009 8:05 pm darshie76  |